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Draws coordinate systems on an image with a single color.
Name | Type | Range | Description | |
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inImage | Image | Input image | |
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inCoordinateSystems | CoordinateSystem2D?Array? | ||
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inCoordinateSystemAlignment | CoordinateSystem2D* | ||
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inColor | Pixel | ||
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inDrawingStyle | DrawingStyle | ||
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inArrowSize | Real | 0.0 - ![]() |
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inPixelScale | Real | 0.0 - ![]() |
How many pixels long will be axis of a coordinate system with unit scale |
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inForceRgb | Bool | Filter will convert monochromatic image to RGB if needed | |
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outImage | Image | Output image |
Hints
- Connect an image source to the inImage input. Drawing will be done on this image.
- If you want to draw on an empty background, use EmptyImage filter before.
- Define inCoordinateSystems. This will be the primitives to be drawn.
- Define inColor. Please note, that on an N-channel image only first N components of the color will be used.
- Set inForceRgb to True, if you want to get a 3-channel output regardless of what is on the input.
- Set inDrawingStyle to control quality, opacity, thickness, filling, point shapes and sizes.
Examples
![](../../img/filters/DrawCoordinateSystems_SingleColor.png)
Example usage of the DrawCoordinateSystems_SingleColor on an empty image.
Complexity Level
This filter is available on Basic Complexity Level.
Filter Group
This filter is member of DrawCoordinateSystems filter group.