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Draws boxes on an image with multiple colors.
Name | Type | Range | Description | |
---|---|---|---|---|
inImage | Image | Input image | ||
inBoxes | Box?Array? | |||
inColors | PixelArray* | |||
inOpacity | Real | 0.0 - 1.0 | ||
inForceRgb | Bool | Filter will convert monochromatic image to RGB if needed | ||
outImage | Image | Output image |
Description
The operation draws an array of boxes on the inImage using common drawing parameters for all of them. Boxes may exceed the image dimensions - those will be drawn partially or not at all, but the filter execution will succeed. Note that drawing is conducted in a pixel-precise way as the Box type is pixel-precise.
Hints
- If you want to draw on an empty background, use EmptyImage filter before.
- Define inBoxes. This will be the primitives to be drawn.
- Leave the inColors input not set to have all the primitives drawn with random colors. Set a custom array of colors here to decide explicitly how each of the primitives should be drawn.
- Set inForceRgb to True, if you want to get a 3-channel output regardless of what is on the input.
Examples
Complexity Level
This filter is available on Advanced Complexity Level.
Filter Group
This filter is member of DrawBoxes filter group.
See Also
- DrawRegions – group of filters.