You are here: Start » AVL.NET » TextureModel Class
TextureModel Class
| Namespace: | AvlNet |
|---|---|
| Assembly: | AVL.NET.TS.dll |
Constructors
| Constructor | Description | |
|---|---|---|
| TextureModel(IList<IList<Gaussian>>, IList<String>, IList<Double>, IList<Double>, Boolean, Int32, Int32, Int32) | ||
| TextureModel(TextureModel) | Creates a deep copy of the passed object. | |
| TextureModel() |
Properties
| Name | Type | Description | |
|---|---|---|---|
| Gaussians | System.Collections.Generic.IList<System.Collections.Generic.IList<AvlNet.Gaussian>> | ||
| Gaussian | System.Boolean | ||
| IsDisposed | System.Boolean | ||
| LogThresholds | System.Collections.Generic.IList<System.Double> | ||
| Models | System.Collections.Generic.IList<System.String> | ||
| Overlap | System.Int32 | ||
| Patch | System.Int32 | ||
| Pyramid | System.Int32 | ||
| Thresholds | System.Collections.Generic.IList<System.Double> |
Methods
| Name | Description | |
|---|---|---|
| Dispose() | Disposes underlying unmanaged resources. See MSDN documentation for IDisposable interface for more info. | |
| Equals(object) | Inherited from System.Object | |
| Equals(AvlNet.TextureModel) | ||
| Equals(AvlNet.TextureModel, AvlNet.TextureModel) | ||
| GetHashCode() | Inherited from System.Object | |
| GetType() | Inherited from System.Object | |
| Reset(AvlNet.TextureModel) | Resets this instance with data of the other TextureModel object. | |
| ToString() | Inherited from System.Object |
