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TextureModel Class
Namespace: | AvlNet |
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Assembly: | AVL.NET.TS.dll |
Constructors
Constructor | Description | |
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TextureModel(IList<IList<Gaussian>>, IList<String>, IList<Double>, IList<Double>, Boolean, Int32, Int32, Int32) | ||
TextureModel(TextureModel) | Creates a deep copy of the passed object. | |
TextureModel() |
Properties
Name | Type | Description | |
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Gaussians | System.Collections.Generic.IList<System.Collections.Generic.IList<AvlNet.Gaussian>> | ||
Gaussian | System.Boolean | ||
IsDisposed | System.Boolean | ||
LogThresholds | System.Collections.Generic.IList<System.Double> | ||
Models | System.Collections.Generic.IList<System.String> | ||
Overlap | System.Int32 | ||
Patch | System.Int32 | ||
Pyramid | System.Int32 | ||
Thresholds | System.Collections.Generic.IList<System.Double> |
Methods
Name | Description | |
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Dispose() | Disposes underlying unmanaged resources. See MSDN documentation for IDisposable interface for more info. | |
Equals(object) | Inherited from System.Object | |
Equals(AvlNet.TextureModel) | ||
Equals(AvlNet.TextureModel, AvlNet.TextureModel) | ||
GetHashCode() | Inherited from System.Object | |
GetType() | Inherited from System.Object | |
Reset(AvlNet.TextureModel) | Resets this instance with data of the other TextureModel object. | |
ToString() | Inherited from System.Object |