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Converts a point through a perspective projection, parallel to the Z axis.
| Namespace: | AvlNet |
|---|---|
| Assembly: | AVL.NET.dll |
Syntax
C++
C#
public static void ProjectPointPerspective ( AvlNet.Point3D inPoint3D, AvlNet.Point2D inCenter, AvlNet.Point3D inFocalPoint, float inFocalLength, out AvlNet.Point2D outPoint2D )
Parameters
| Name | Type | Range | Default | Description | |
|---|---|---|---|---|---|
![]() | inPoint3D | AvlNet.Point3D | |||
![]() | inCenter | AvlNet.Point2D | Center of projection, i.e. the target for projected points (x_focal, y_focal, z). | ||
![]() | inFocalPoint | AvlNet.Point3D | The camera center, i.e. the point we measure (x, y, z) against. | ||
![]() | inFocalLength | float | The multiplier for the x and y coordinates, which is divided by z. If negative, projects in opposite direction. | ||
![]() | outPoint2D | AvlNet.Point2D |
Errors
List of possible exceptions:
| Error type | Description |
|---|---|
| DomainError | Projected point coplanar with the Focal Point, but not equal to it. |


