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Changes orientation of the given rectangle according to parameters.
Namespace: | AvlNet |
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Assembly: | AVL.NET.dll |
Syntax
C++
C#
public static void NormalizeRectangleOrientation ( AvlNet.Rectangle2D inRectangle, float inReferenceAngle, AvlNet.RectangleOrientation inRectangleOrientation, out AvlNet.Rectangle2D outRectangle )
Parameters
Name | Type | Range | Default | Description | |
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inRectangle | AvlNet.Rectangle2D | Input rectangle. | |||
inReferenceAngle | float | 0.0f | The middle angle of the valid range of the output rectangle's angle. Default value: 0.0f. | ||
inRectangleOrientation | AvlNet.RectangleOrientation | Horizontal | Orientation of the output rectangle. Default value: Horizontal. | ||
outRectangle | AvlNet.Rectangle2D |
Description
The operation changes the input rectangle's marked corner so the output rectangle's rotation angle is the lowest possible not lower than inReferenceAngle - 90 satisfying the inRectangleOrientation parameter at the same time. Some sample parameters configurations are:
- inReferenceAngle = 90, inRectangleOrientation = Any – the marked corner will have the least y coordinate possible
- inReferenceAngle = 0, inRectangleOrientation = Any – the marked corner will have the least x coordinate possible
- inRectangleOrientation = Horizontal – the output rectangle's width will be not shorter than its height
- inRectangleOrientation = Vertical – the output rectangle's height will be not shorter than its width