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AVL.LerpAngles

Linearly interpolates between two angles in the direction of minimum turn.

Namespace:AvlNet
Assembly:AVL.NET.dll

Syntax

C++
C#
 
public static void LerpAngles
(
	float inAngle0,
	float inAngle1,
	AvlNet.AngleRange inAngleRange,
	float inLambda,
	bool inInverse,
	out float outAngle
)

Parameters

Name Type Range Default Description
inAngle0float
inAngle1float
inAngleRangeAvlNet.AngleRange
inLambdafloatInterpolation between the input angles where 0.0 value is equal to inAngle0 and 1.0 to inAngle1.
inInversebool
outAnglefloat

Examples

LerpAngles performed on red inAngle0 = 15 and blue inAngle1 = 135 with inLambda = 0,25 and inAngleRange = 0-360. Green is the resulting outAngle.

LerpAngles performed on red inAngle0 = 15 and blue inAngle1 = 135 with inLambda = -1,0 and inAngleRange = 0-360. Green is the resulting outAngle.

Remarks

Please note that:
  • interpolation begins at inAngle0,
  • for positive inLambda values interpolation is performed in the direction given in the inRotationDirection parameter while for negative - in the inverted direction.
Hence when inLambda = 0,0, outAngle is equal to inAngle0, while for inLambda = 1,0 it's the same as inAngle1 and for inLambda = -1,0 - as (inAngle0 - inAngle1). Other inLambda values interpolate between the input angles and beyond.

Function Overrides

See also