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Filters image with one of classic LAWS filter
Namespace: | AvlNet |
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Assembly: | AVL.NET.dll |
Syntax
C++
C#
public static void LawsFilter ( AvlNet.Image inImage, AvlNet.LawsFilterType inVerticalFilter, AvlNet.LawsFilterType inHorizontalFilter, AvlNet.LawsFilterSize inFilterSize, int inMacroBlockSize, bool inNormalizeLocalContrast, AvlNet.Image outTextureImage, AvlNet.Image outTextureEnergyImage )
Parameters
Name | Type | Range | Default | Description | |
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inImage | AvlNet.Image | Input mono image. | |||
inVerticalFilter | AvlNet.LawsFilterType | Level | Vertical part of filter. Default value: Level. | ||
inHorizontalFilter | AvlNet.LawsFilterType | Edge | Horizontal part of filter. Default value: Edge. | ||
inFilterSize | AvlNet.LawsFilterSize | Filter window size. | |||
inMacroBlockSize | int | <3, INF> | 15 | Macroblock is used to gather generated texture energy. Default value: 15. | |
inNormalizeLocalContrast | bool | False | Whether to normalize image before processing. Default value: False. | ||
outTextureImage | AvlNet.Image | Filtered image. | |||
outTextureEnergyImage | AvlNet.Image | Texture energy (AVG). |
Description
The operation applies texture filters to input image to obtain energy measures.
Laws filter types are: Level, Edge, Wave, Spot, Ripple, Oscillation and Undulation.
Examples
Errors
List of possible exceptions:
Error type | Description |
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DomainError | Laws filters can be applied to single channel images only. |