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WorldPlanePathsToImage


Header:AVL.h
Namespace:avl

Finds the image coordinates of world paths.

Syntax

C++
C#
 
void avl::WorldPlanePathsToImage
(
	const atl::Array<avl::Path>& inWorldPlanePaths,
	const avl::RectificationTransform& inTransform,
	atl::Array<avl::Path>& outImagePaths
)

Parameters

Name Type Default Description
inWorldPlanePaths const Array<Path>& Array of paths in given world coordinate plane.
inTransform const RectificationTransform& Transform's camera model is needed for applying distortion back. Transform's homography is needed for transforming coordinates back from a given world plane.
outImagePaths Array<Path>&

Errors

List of possible exceptions:

Error type Description
DomainError Homography matrix must be a 3x3 matrix

See Also