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ImagePointsToWorldPlane


Header:AVL.h
Namespace:avl

Finds the world coordinates of image points.

Syntax

C++
C#
 
void avl::ImagePointsToWorldPlane
(
	const atl::Array<avl::Point2D>& inImagePoints,
	const avl::RectificationTransform& inTransform,
	atl::Array<avl::Point2D>& outWorldPoints
)

Parameters

Name Type Default Description
inImagePoints const Array<Point2D>& Array of 2D points in the picture.
inTransform const RectificationTransform& Transform's camera model is needed for undistortion, when not supplied the filter assumes undistorted input. Transform's homography is needed for transforming coordinates to given world plane, when not supplied the filter only removes distortion of input.
outWorldPoints Array<Point2D>&

Errors

List of possible exceptions:

Error type Description
DomainError inTransform homography matrix must be a 3x3 matrix

See Also