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DrawRegionsOfInterest_TwoColors
This is Filter Equivalent. This function may be present in generated code, but should not be used in hand-written code.
Draws regions of interest on an image with two colors, depending on the status of each region (usually: green or red for pass/fail status).
Syntax
void avs::DrawRegionsOfInterest_TwoColors ( const avl::Image& inImage, const atl::Conditional<atl::Array<atl::Conditional<avl::RegionOfInterest> > >& inRois, atl::Optional<const avl::CoordinateSystem2D&> inRegionAlignment, const avl::Pixel& inColorIfTrue, const avl::Pixel& inColorIfFalse, const atl::Conditional< atl::Array<atl::Conditional<bool> > >& inConditions, const float inOpacity, const bool inForceRgb, avl::Image& outImage )
Parameters
Name | Type | Range | Default | Description | |
---|---|---|---|---|---|
inImage | const Image& | Input image | |||
inRois | const Conditional<Array<Conditional<RegionOfInterest> > >& | { } | |||
inRegionAlignment | Optional<const CoordinateSystem2D&> | NIL | |||
inColorIfTrue | const Pixel& | Pixel ( X: 0.0f Y: 200.0f Z: 0.0f W: 0.0f ) | |||
inColorIfFalse | const Pixel& | Pixel ( X: 200.0f Y: 0.0f Z: 0.0f W: 0.0f ) | |||
inConditions | const Conditional< Array<Conditional<bool> > >& | { } | |||
inOpacity | const float | 0.0 - 1.0 | 1.0f | ||
inForceRgb | const bool | True | Filter will convert monochromatic image to RGB if needed | ||
outImage | Image& | Output image |
Description
The operation draws an array of regions of interest on the inImage using common drawing parameters for all of them.
Regions may exceed the image dimensions - those will be drawn partially or not at all, but the filter execution will succeed.
Hints
- If you want to draw on an empty background, use EmptyImage function before.
- Define inRois. This will be the primitives to be drawn.
- Define inConditions with the boolean values indicating the class (usually: OK/NOK) for each input primitive.
- Set the inColorIfTrue and inColorIfFalse inputs to define the two colors used for drawing.
- Set inForceRgb to True, if you want to get a 3-channel output regardless of what is on the input.
Examples
See Also
- DrawBox – Draws a box on an image.
- DrawCircle – Draws a circle on an image.
- DrawRectangle – Draws a rectangle on an image.
- DrawRegion – Draws a region on an image.