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Applies a general transformation expressed by a matrix to an array of 3D points.
| Namespace: | AvlNet |
|---|---|
| Assembly: | AVL.NET.dll |
Syntax
C++
C#
public static void TransformPoint3DArray ( AvlNet.Point3D[] inPoints3D, AvlNet.Matrix inTransform, bool inInverse, out AvlNet.Point3D[] outPoints3D )
Parameters
| Name | Type | Range | Default | Description | |
|---|---|---|---|---|---|
![]() | inPoints3D | AvlNet.Point3D[] | |||
![]() | inTransform | AvlNet.Matrix | Transformation 3x3 or 4x4 matrix. | ||
![]() | inInverse | bool | Switches to the inverse operation. | ||
![]() | outPoints3D | AvlNet.Point3D[] |
Errors
| Error type | Description |
|---|---|
| DomainError | Transformation matrix size must be 3x3 or 4x4 in 3D point transform. |


