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Returns multiple arrays of surface points along X or Y axis.
Namespace: | AvlNet |
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Assembly: | AVL.NET.dll |
Syntax
C++
C#
public static void SurfaceMultiplePointsAlongAxis ( AvlNet.Surface inSurface, NullableRef<AvlNet.Surface> inSurface2, AvlNet.Axis inAxis, double? inCoordinateValueStart, double? inCoordinateValueEnd, double? inCoordinateValueStep, int inSmoothRadius, double? inMinOutputCoordinate, double? inMaxOutputCoordinate, int? inMaxInterpolationLength, IList<List<AvlNet.Point3D>> outPoints )
Parameters
Name | Type | Range | Default | Description | |
---|---|---|---|---|---|
inSurface | AvlNet.Surface | Input surface. | |||
inSurface2 | AvlNet.NullableRef<AvlNet.Surface> | Optional second input surface. Default value: atl::NIL. | |||
inAxis | AvlNet.Axis | Axis along which the points are extracted. | |||
inCoordinateValueStart | double? | Determines the coordinate the first row of points will be extracted from. Default value: atl::NIL. | |||
inCoordinateValueEnd | double? | Limits the coordinate the last row of points will be extracted from. Default value: atl::NIL. | |||
inCoordinateValueStep | double? | <0, INF> | Determines the distance between consecutive extracted row of points. Default value: atl::NIL. | ||
inSmoothRadius | int | <0, INF> | Increases the number of neighbouring points taken into account extracting a single row of points. | ||
inMinOutputCoordinate | double? | Minimal second coordinate of the output points. Default value: atl::NIL. | |||
inMaxOutputCoordinate | double? | Maximal second coordinate of the output points. Default value: atl::NIL. | |||
inMaxInterpolationLength | int? | <0, INF> | 0 | Maximal number of consecutive not existing points to be interpolated. Default value: 0. | |
outPoints | System.Collections.Generic.IList<System.Collections.Generic.List<AvlNet.Point3D>> | The resulting surface points. |
Function Overrides
- SurfaceMultiplePointsAlongAxis(Surface, Axis, Int32, Nullable<Double>, Nullable<Double>, IList<List<Point3D>>)
- SurfaceMultiplePointsAlongAxis(Surface, NullableRef<Surface>, Axis, Nullable<Double>, Nullable<Double>, Nullable<Double>, Int32, Nullable<Double>, Nullable<Double>, Nullable<Int32>, IList<List<Point3D>>, NullableRef<List<Double>>)