SurfaceLocalMinima
Finds surface locations characterized by locally minimal heights.
Applications:Detection of characteristic points, usually after some surface transformations.
Syntax
C++
C#
Python
def SurfaceLocalMinima( inSurface: Surface, /, *, inRoi: Region | None = None, inConsiderLowlands: bool = False, inMinHeight: float | None = None, inMaxHeight: float | None = None, inMinDistance: float = 0, inMinimaVerification: SurfaceLocalExtremaVerification | None = None ) -> ( outLocalMinima: list[SurfaceExtremum], outMinimaRegions: list[Region] )
Parameters
| Name | Type | Range | Default | Description | |
|---|---|---|---|---|---|
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inSurface | Surface | |||
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inRoi | Region | None | None | Range of pixels to be processed | |
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inConsiderLowlands | bool | False | Consider multi-pixel minima (lowlands) or not | |
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inMinHeight | float | None | None | Minimal height of minimum to be considered | |
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inMaxHeight | float | None | None | Maximal height of minimum to be considered | |
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inMinDistance | float | 0.0 - ![]() |
0 | Minimal distance between two found minima |
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inMinimaVerification | SurfaceLocalExtremaVerification | None | None | Minima verification structure | |
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outLocalMinima | list[SurfaceExtremum] | Found local minima | ||
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outMinimaRegions | list[Region] | Regions of local minima (plateaus and singletons) |



