ProjectSurfaceOntoPlane
Projects a surface on another plane, replacing Z coordinate of a point with its distance from a given plane.
Syntax
C++
C#
Python
def ProjectSurfaceOntoPlane( inSurface: Surface, inPlane: Plane3D, outSurface: Surface, /, *, inUseAbsoluteDistance: bool = False, inPreserveOffsetsAndScales: bool = True, outTransform: Matrix | None = None ) -> None
Parameters
| Name | Type | Default | Description | |
|---|---|---|---|---|
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inSurface | Surface | ||
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inPlane | Plane3D | ||
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inUseAbsoluteDistance | bool | False | |
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inPreserveOffsetsAndScales | bool | True | Flag indicating whether to preserve input surface offsets and scales or to adjust them accordingly |
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outSurface | Surface | ||
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outTransform | Matrix | None | None | Matrix of the transform used to compute the output surface; signed distance usage is assumed |
Hardware Acceleration
This operation supports automatic parallelization for multicore and multiprocessor systems.


