ImageEdgeToWorldPlane
Finds the world coordinates of image Edge.
Syntax
C++
C#
Python
def ImageEdgeToWorldPlane(
inImageEdge: Edge1D,
inTransform: RectificationTransform,
/
)
-> outWorldEdge: Edge1D
Parameters
| Name | Type | Default | Description | |
|---|---|---|---|---|
![]() |
inImageEdge | Edge1D | ||
![]() |
inTransform | RectificationTransform | Transform's camera model is needed for undistortion, when not supplied the filter assumes undistorted input. Transform's homography is needed for transforming coordinates to given world plane, when not supplied the filter only removes distortion of input. | |
![]() |
outWorldEdge | Edge1D |


