CreateRectificationMap_WorldUnits
Computes a spatial map for transforming distorted images to rectified images defined in world coordinate plane. Defines the output geometry in world units.
Applications:Specification of output geometry in world units is especially useful in image stitching.
Syntax
C++
C#
Python
def CreateRectificationMap_WorldUnits( inImageFormat: ImageFormat, inTransform: RectificationTransform, outRectificationMap: RectificationMap, /, *, inLeftBound: float = 0, inRightBound: float = 0, inTopBound: float = 0, inBottomBound: float = 0, inWorldScale: float | None = None, inInvertedWorldY: bool = False, inInterpolationMethod: InterpolationMethod = InterpolationMethod.Bilinear ) -> None
Parameters
| Name | Type | Range | Default | Description | |
|---|---|---|---|---|---|
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inImageFormat | ImageFormat | Input image format. | ||
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inLeftBound | float | 0 | World X coordinate of left side of generated output image. | |
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inRightBound | float | 0 | World X coordinate of right side of generated output image. | |
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inTopBound | float | 0 | World Y coordinate of top side of generated output image. | |
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inBottomBound | float | 0 | World Y coordinate of bottom side of generated output image. | |
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inWorldScale | float | None | 0.001 - ![]() |
None | [pix / world unit] Specifies the scale for output image. By default scale is calculated such that there will be no rescaling at the center of output image. |
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inInvertedWorldY | bool | False | Set to true if world coordinate system has right-handed orientation, also known as mathematical or standard. This effectively mirrors the rectified image vertically. | |
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inInterpolationMethod | InterpolationMethod | InterpolationMethod.Bilinear | ||
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inTransform | RectificationTransform | Transform's camera model is needed for undistortion of image, when not supplied the generated map will assume undistorted image on input. Transform's homography is needed for transforming to given world plane, when not supplied the generated map will only remove distortion of image. | ||
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outRectificationMap | RectificationMap |



