Box3D
Description
Represents a box in 3 dimensions with sides parallel to axes.
struct Box3D { float x; float y; float z; float xLength; float yLength; float zLength; float X( void ) const; float Y( void ) const; float Z( void ) const; float XLength( void ) const; float YLength( void ) const; float ZLength( void ) const; bool operator == ( const avl::Box3D& rhs ) const; bool operator != ( const avl::Box3D& rhs ) const; };
Structure Fields
Type fields and default values (if defined) are described below:
| Name | Type | Description |
|---|---|---|
| X | Real | |
| Y | Real | |
| Z | Real | |
| XLength | Real | |
| YLength | Real | |
| ZLength | Real |
