Segment3D
Description
Represents a directed line segment described by its start- and end-point.
struct Segment3D { Point3D point1; Point3D point2; Point3D Point1( void ) const; Point3D Point2( void ) const; float X1( void ) const; float Y1( void ) const; float Z1( void ) const; float X2( void ) const; float Y2( void ) const; float Z2( void ) const; bool operator == ( const Segment3D& rhs ) const; bool operator != ( const Segment3D& rhs ) const; float Length() const; }
Structure fields and default values (if defined) are described below:
struct Segment3D { Point3D Point1; Point3D Point2; Point3D Point1( void ) const { return Point1; }; Point3D Point2( void ) const { return Point2; }; bool operator == ( const avl::Segment3D& rhs ) const { return Point1 == rhs.Point1 && Point2 == rhs.Point2; } bool operator != ( const avl::Segment3D& rhs ) const { return !(operator==(rhs)); } };