Vector3D
Description
struct Vector3D
{
real dx;
real dy;
real dz;
};
Structure fields and default values (if defined) are described below:
struct Vector3D
{
Real DeltaX;
Real DeltaY;
Real DeltaZ;
Real DeltaX( void ) const { return DeltaX; };
Real DeltaY( void ) const { return DeltaY; };
Real DeltaZ( void ) const { return DeltaZ; };
bool operator == ( const avl::Vector3D& rhs ) const
{
return DeltaX == rhs.DeltaX &&
DeltaY == rhs.DeltaY && DeltaZ == rhs.DeltaZ
;
}
bool operator != ( const avl::Vector3D& rhs ) const
{
return !(operator==(rhs));
}
};
